Settings panel: Windows Store Apps JS/HTML and C#/XAML side by side

In Windows Store Apps the Settings of an app has to be accessed the same way, through the settings charm in the charms bar. Both app and system settings can be accessed there. You add commands to the pane itself, and that’s all you can do with the pane. Each command can invoke one settings [...]

 
A simple design time data example with Windows Store Applications for beginners

I’ve gotten many question about design time data and how you can work with it. The default templates are for many a tiny bit complicated, and if you look at most of the examples out there for design time data ther are often just modified versions of the code in the template. You can download [...]

 
WinRT comparison JS/Html and C#/XAML: Using a grid for app layout

In XAML we often use the Grid element to create a fluid layout but at the same time keep the controls where we want them to be in relation to each other. Of course we don’t use just the grid, but it often serves as a main frame- or skeleton, for the app. If you [...]

 
Connecting your website to your Windows Store App with meta tags

A pretty cool thing you can do to better connect your website with your Windows Store App Oddly enough most developers I’ve talked to are unaware of this little cool thing you can do to connect your Windows Store App with your website so I’ve decided to write up this little blog post, and also [...]

 
What you must know about pen and touch in Windows Store Apps

Did you know there are different types of pens, two main ones? One that is considered as touch and one as pen? Let’s take a step back and get some basics down. Responding to user interaction in Windows Store Apps is very easy. Reacting, filtering and responding to user interaction. Since Windows Store Apps are [...]

 
WinRT app guide: Step 18: Running the WACK tool and submitting to the Windows Store

To read the other steps in the step by step guide for creating a Metro/ WinRT application go here I can’t believe it is time! For the past 17 steps we have been working on a small Windows Store App together, and it is now time to submit it to the Windows Store. Let’s have [...]

 
Example WinRT: Changing existing style resource at runtime in code using databindings

I’ve noticed that the last how to change style during runtime example I posted is rather popular, and earlier today I was trying to help somebody with a TextBlock style change implementation for a Windows Store App. The difference this time was that we wanted to change an existing style, not just switch styles. Wether [...]

 
Windows Store App: Live tiles and toast- a simple example

The first time I played around with Tiles and Toasts I was surprised by the lack of easy examples. I mean, it really easy rather simple to implement a basic live tile – be that Windows Store App or Windows Phone app (different implementation thought!), and a very basic toast notification is also rather easy. [...]

 
WinRT app guide: Step 15: Exporting data as a text file

To read the other steps in the step by step guide for creating a Metro/ WinRT application go here Welcome We are currently at step 15 in our step by step guide for creating a Windows Store Application- if this is the first post you’ve seen in this series I would recommend that you have [...]

 
WinRT app guide: Step 14: Adding layout awereness and snapped view, disabling portrait view

To read the other steps in the step by step guide for creating a Metr0/ WInRT application go here We are getting closer to a final first version of this app! One of the requirements is that the app should support different view modes, such as the snapped view, filled view,- and you can choose [...]